New
Principal Unreal Engineer, Gameplay - World's Edge
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![]() United States, Washington, Redmond | |
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OverviewAt Xbox Game Studios, we are hard at work continuing the great legacy of Age of Empires, our beloved RTS (Real Time Strategy) franchise. We are a passionate group responsible for this amazing franchise and are expanding our team looking for a wonderful colleague that will be responsible for planning and building our future tech stack. We are looking for a Principal Unreal Engineer with background in all aspects of Unreal Engine game development and experience leading external resources. We're looking for someone with communication skills and a self-driven approach to work, capable of both directing external teams and jumping in and coding when needed. The Principal Unreal Engineer candidate understands first party development, enjoys collaborating with internal and external partners, and has a track record for delivering quality software. The Principal Unreal Engineer will have proven Unreal development experience and understand engine fundamentals such as game system design, content pipelines, networking, and the rest of the core Unreal systems. The candidate should also have experience working on a wide range of target platforms and supporting Unreal titles through multiple engine upgrades both during development and after launch. Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities Be able to direct our partners in any aspect of Unreal development. You don't need to be an expert in every aspect of the engine, but the ability to quickly ramp up on any part of it will be key to this jobHave an understanding of where the Unreal game engine is going so we're not just selecting the best solutions today, but the best solutions for our projects for many years to comeWork with our partners to try to bring new features into our Unreal games in a way that lets us continue to take Unreal Engine integrations well into the live services phases of our titles with minimal integration painParticipate in architecture reviews and provide implementation guidanceParticipate in cross-group work streams to research and develop new technology and processesCollaborate closely with producers, designers, artists, and central technology teams to prototype and/or implement new product featuresEmbody our Culture & Values |